import MeshPhysicalNodeMaterial from './MeshPhysicalNodeMaterial.js'; import PhysicalLightingModel from '../../nodes/functions/PhysicalLightingModel.js'; import { transformedNormalView } from '../../nodes/accessors/Normal.js'; import { positionViewDirection } from '../../nodes/accessors/Position.js'; import { float, vec3 } from '../../nodes/tsl/TSLBase.js'; class SSSLightingModel extends PhysicalLightingModel { constructor( useClearcoat, useSheen, useIridescence, useSSS ) { super( useClearcoat, useSheen, useIridescence ); this.useSSS = useSSS; } direct( { lightDirection, lightColor, reflectedLight }, stack, builder ) { if ( this.useSSS === true ) { const material = builder.material; const { thicknessColorNode, thicknessDistortionNode, thicknessAmbientNode, thicknessAttenuationNode, thicknessPowerNode, thicknessScaleNode } = material; const scatteringHalf = lightDirection.add( transformedNormalView.mul( thicknessDistortionNode ) ).normalize(); const scatteringDot = float( positionViewDirection.dot( scatteringHalf.negate() ).saturate().pow( thicknessPowerNode ).mul( thicknessScaleNode ) ); const scatteringIllu = vec3( scatteringDot.add( thicknessAmbientNode ).mul( thicknessColorNode ) ); reflectedLight.directDiffuse.addAssign( scatteringIllu.mul( thicknessAttenuationNode.mul( lightColor ) ) ); } super.direct( { lightDirection, lightColor, reflectedLight }, stack, builder ); } } class MeshSSSNodeMaterial extends MeshPhysicalNodeMaterial { static get type() { return 'MeshSSSNodeMaterial'; } constructor( parameters ) { super( parameters ); this.thicknessColorNode = null; this.thicknessDistortionNode = float( 0.1 ); this.thicknessAmbientNode = float( 0.0 ); this.thicknessAttenuationNode = float( .1 ); this.thicknessPowerNode = float( 2.0 ); this.thicknessScaleNode = float( 10.0 ); } get useSSS() { return this.thicknessColorNode !== null; } setupLightingModel( /*builder*/ ) { return new SSSLightingModel( this.useClearcoat, this.useSheen, this.useIridescence, this.useSSS ); } copy( source ) { this.thicknessColorNode = source.thicknessColorNode; this.thicknessDistortionNode = source.thicknessDistortionNode; this.thicknessAmbientNode = source.thicknessAmbientNode; this.thicknessAttenuationNode = source.thicknessAttenuationNode; this.thicknessPowerNode = source.thicknessPowerNode; this.thicknessScaleNode = source.thicknessScaleNode; return super.copy( source ); } } export default MeshSSSNodeMaterial;