import { BufferEncoding } from './runtime' export function isBuffer(value: unknown): value is Uint8Array export function isEncoding(encoding: unknown): encoding is BufferEncoding export function alloc(size: number, fill: string, encoding?: BufferEncoding): Uint8Array export function alloc(size: number, fill?: Uint8Array | number | boolean): Uint8Array export function allocUnsafe(size: number): Uint8Array export function allocUnsafeSlow(size: number): Uint8Array export function byteLength( string: ArrayBufferView | ArrayBufferLike | string, encoding?: BufferEncoding ): number export function compare(a: Uint8Array, b: Uint8Array): number export function concat(buffers: T[], totalLength?: number): Uint8Array export function copy( source: Uint8Array, target: Uint8Array, targetStart?: number, start?: number, end?: number ): number export function equals(a: Uint8Array, b: Uint8Array): boolean export function fill(buffer: T, value: string, encoding?: BufferEncoding): T export function fill( buffer: T, value: string, offset?: number, encoding?: BufferEncoding ): T export function fill( buffer: T, value: string, offset?: number, end?: number, encoding?: BufferEncoding ): T export function fill( buffer: T, value: Uint8Array | number | boolean, offset?: number, end?: number ): T export function from(value: Iterable): Uint8Array export function from(value: ArrayLike): Uint8Array export function from(value: string, encodingOrOffset?: BufferEncoding): Uint8Array export function from(value: ArrayBufferLike, encodingOrOffset?: number, length?: number): Uint8Array export function includes(buffer: Uint8Array, value: string, encoding?: BufferEncoding): boolean export function includes( buffer: Uint8Array, value: string, offset?: number, encoding?: BufferEncoding ): boolean export function includes( buffer: Uint8Array, value: Uint8Array | number | boolean, offset?: number ): boolean export function indexOf(buffer: Uint8Array, value: string, encoding?: BufferEncoding): number export function indexOf( buffer: Uint8Array, value: string, byfeOffset?: number, encoding?: BufferEncoding ): number export function indexOf( buffer: Uint8Array, value: Uint8Array | number | boolean, byfeOffset?: number ): number export function lastIndexOf(buffer: Uint8Array, value: string, encoding?: BufferEncoding): number export function lastIndexOf( buffer: Uint8Array, value: string, offset?: number, encoding?: BufferEncoding ): number export function lastIndexOf( buffer: Uint8Array, value: Uint8Array | number | boolean, offset?: number ): number export function swap16(buffer: T): T export function swap32(buffer: T): T export function swap64(buffer: T): T export function toBuffer(buffer: Uint8Array): Uint8Array export function toString( buffer: Uint8Array, encoding?: BufferEncoding, start?: number, end?: number ): string export function toHex(buffer: Uint8Array, start?: number, end?: number): string export function write(buffer: Uint8Array, string: string, encoding?: BufferEncoding): number export function write( buffer: Uint8Array, string: string, offset?: number, encoding?: BufferEncoding ): number export function write( buffer: Uint8Array, string: string, offset?: number, length?: number, encoding?: BufferEncoding ): number export function readDoubleBE(buffer: Uint8Array, offset?: number): number export function readDoubleLE(buffer: Uint8Array, offset?: number): number export function readFloatBE(buffer: Uint8Array, offset?: number): number export function readFloatLE(buffer: Uint8Array, offset?: number): number export function readInt32BE(buffer: Uint8Array, offset?: number): number export function readInt32LE(buffer: Uint8Array, offset?: number): number export function readUInt32BE(buffer: Uint8Array, offset?: number): number export function readUInt32LE(buffer: Uint8Array, offset?: number): number export function writeDoubleBE(buffer: Uint8Array, value: number, offset?: number): number export function writeDoubleLE(buffer: Uint8Array, value: number, offset?: number): number export function writeFloatBE(buffer: Uint8Array, value: number, offset?: number): number export function writeFloatLE(buffer: Uint8Array, value: number, offset?: number): number export function writeInt32BE(buffer: Uint8Array, value: number, offset?: number): number export function writeInt32LE(buffer: Uint8Array, value: number, offset?: number): number export function writeUInt32BE(buffer: Uint8Array, value: number, offset?: number): number export function writeUInt32LE(buffer: Uint8Array, value: number, offset?: number): number